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Welcome to Modern Warfare II Gun Guides! This is the series where I dive deep into the stats and best attachments for every gun in the game. In today's episode, we're breaking down the Bryson 890 in great detail! What do you think of this weapon in MWII? More Gun Guides: 🤍 Twitch: 🤍 Twitter: 🤍 0:00 Intro 0:18 Shotgun Range Comparison 0:33 Rate of Fire & Time to Kill 0:49 Hipfire Comparison 0:57 ADS Pellet Spread Comparison 1:12 ADS & Sprintout Time 1:32 Reload Time 1:53 Mobility 2:15 Guard Rates of Fire 2:36 Range Modifying Attachments 3:01 ADS Pellet Spread Modifying Attachments 3:34 Sprintout Attachments 4:15 Ammo Type Breakdown 5:20 All Around Build 6:41 Slug Build 8:27 Wrapping Up
One minor but persistent annoyance I've had throughout the life cycle of Modern Warfare II is the amount and duration of the smoke effect that lingers after any explosion on the map. Today I wanted to compare this directly to MW2019 to see if it really is worse and whether or not it could be improved. What are your thoughts on the lingering smoke effects as well as the fact that explosives also behave like a partial stun in MWII? Twitch: 🤍 Twitter: 🤍 0:00 Intro 0:57 MWII C4 Demonstration & Timings 1:45 Mortar Strike & Cruise Missile Smoke 3:18 MW2019 C4 4:06 MWII vs MW2019 (Side-by-Side Comparison) 5:14 My Thoughts 6:05 Explosive Slow Down 7:45 Wrap Up
Welcome to Modern Warfare II Gun Guides! This is the series where I dive deep into the stats and best attachments for every gun in the game. In today's episode, we're breaking down the Bryson 800 in great detail! What do you think of this weapon in MWII? More Gun Guides: 🤍 Twitch: 🤍 Twitter: 🤍 0:00 Intro 0:17 Shotgun Range Comparison 0:31 Rate of Fire & Time to Kill 0:51 Hipfire Comparison 0:57 ADS Pellet Spread Comparison 1:16 ADS & Sprintout Time 1:33 Reload Times 1:55 Mobility 2:13 Guard Rates of Fire 2:32 Range Modifying Attachments 3:13 ADS Pellet Spread Modifying Attachments 4:13 Sprintout Attachments 5:06 Ammo Type Breakdown 6:21 All Around Build 8:15 Slug Build 9:48 Wrapping Up
Now that Tuning has become a lot more worthwhile and several attachments have been buffed in Modern Warfare II, I wanted to explore new methods of setting up builds and today I wanted to share a simple trick to give you slight improvements to Recoil and Range with no noticeable downside at all. What are some of your favorite attachments to tune in MWII? Twitch: 🤍 Twitter: 🤍 0:00 Intro 0:39 Ammunition Tuning Values 1:47 Recoil Improvements 4:00 Range Improvements 5:18 Wrap Up
Season 2 Reloaded is now live for Modern Warfare II and since I can't access custom games properly for now, I wanted to share a handful of miscellaneous improvements and hidden changes that came with this update! What are your thoughts on the MWII Mid-Season update so far? Patch Notes: 🤍 Twitch: 🤍 Twitter: 🤍 0:00 Intro 1:00 Streak Call-in Animations 2:30 Tactical Sprint Bugged 2:55 Ghost + Suppressor Interaction 3:38 Ricochet Update 4:25 Inverted Flash Setting 4:57 "Update Requires Restart" 5:38 10v10 Sticking Around? 5:54 New Map Initial Impressions 6:58 Wrap Up
Come support my charity stream for Gamer's Outreach! Twitch: 🤍 You can also donate directly here if you're interested: 🤍 A hot topic in Call of Duty since Modern Warfare 2019 has been Red Dots on the mini map when firing non-suppressed guns without needing a streak in the air and today, I wanted to revisit this topic with a suggestion for a featured mode in MWII. What do you think about the idea of trying a limited time mode with the traditional mini map in MWII? Twitter: 🤍 0:00 Intro 1:18 Charity Stream Today! 1:42 Current vs Traditional Mini Map in CoD 2:15 Why I think this could play better 6:01 Suppressors would become a crutch? 9:20 Wrap Up
Welcome to Modern Warfare II Gun Guides! This is the series where I dive deep into the stats and best attachments for every gun in the game. In today's episode, we're breaking down the Tempus Torrent in great detail! What do you think of this weapon in MWII? More Gun Guides: 🤍 Twitch: 🤍 Twitter: 🤍 Some data sourced from: 🤍 0:00 Intro 0:19 Damage & Multipliers 0:38 Rate of Fire & TTK 1:04 Bullet Velocity 1:14 Ranges 1:53 Hipfire & Sway 2:16 Recoil 2:34 Handling 3:03 Mobility 3:26 Barrel Ranges 3:47 Barrel Recoil 4:04 Barrel ADS Speeds 4:19 Magazine ADS Speeds 4:54 All Around Build 5:57 Accuracy Build 7:19 Wrapping Up
Season 2 Reloaded for MWII came with not only a bunch of weapon balancing changes but also a good handful of attachment changes and a global change to Flinch when shot as well. Today I wanted to cover these changes in great detail! What are your thoughts on the changes outlined in this video for Modern Warfare II? Patch Notes: 🤍 Twitch: 🤍 Twitter: 🤍 0:00 Intro 0:19 Global Flinch Changes 1:48 Overpressure +P Ammo 2:23 "No Stock" Flinch Adjustment 3:00 More Ammo Type Changes 4:24 Underbarrel Launcher & Shotgun Buffs 5:15 Underbarrel Grip ADS Buffs 6:20 Muzzle ADS Buffs 6:52 Optic ADS Buffs 7:31 My Thoughts 8:35 Wrap Up
One of the more common gameplay balancing complaints that has been around since the launch of MWII is that Flash Grenades are too powerful, especially against Battle Hardened. Today I wanted to compare this to some older Call of Duty games to see if it really is more powerful this time around. What are your thoughts on these results and the flashbang in general in Modern Warfare II? Twitch: 🤍 Twitter: 🤍 0:00 Intro 0:37 MWII vs MW2019 Flash 3:00 MWII vs Cod4/MWR Flash 3:42 MWII vs Cold War Flash 5:14 My Thoughts & Constructive Feedback 8:49 Wrap Up
Modern Warfare II has a ton of options for Underbarrel Grip attachments and without detailed in-game stats, it can be incredibly difficult to ensure you're making the right choice. Today we finally have access to hard coded stats and I wanted to combine this with my hand testing to show you exactly how these grips impact recoil and ADS time. What do you think of the way they've handled grips and which are your favorite? Hard Data From: 🤍 Twitch: 🤍 Twitter: 🤍 0:00 Intro 0:26 Data Mined Stats From Sym.gg 0:42 Disclaimers 1:23 2 Grip Types (Angled vs Vertical) 1:49 Angled Foregrip Data 3:32 Angled Foregrip Recoil Plots T1 4:19 Angled Foregrip Recoil Plots T2 5:39 Vertical Foregrip Data 6:57 Vertical Foregrip Recoil Plots 7:59 Summary/Wrap Up
Welcome to Modern Warfare II Gun Guides! This is the series where I dive deep into the stats and best attachments for every gun in the game. In today's episode, we're breaking down the Crossbow in great detail! What do you think of this weapon in MWII? More Gun Guides: 🤍 Twitch: 🤍 Twitter: 🤍 0:00 Intro 0:18 One Shot Kill Zone & Range 0:56 Rate of Fire/Reload 1:25 ADS & Sprintout Time 1:42 Mobility 2:03 Base Bolt Accuracy 2:54 Bolt Accuracy Attachments 3:31 Velocity Attachments 4:07 Aim Down Sight Attachments 4:36 Brightblaze (Thermite) Bolts 5:58 Blastcap (Explosive) Bolts 7:05 Caustic (Gas) Bolts 8:07 Aggression Setup 8:56 Ranged Accuracy Setup 10:00 Wrap Up
Welcome to Modern Warfare II Gun Guides! This is the series where I dive deep into the stats and best attachments for every gun in the game. In today's episode, we're breaking down the Expedite 12 in great detail! What do you think of this weapon in MWII? More Gun Guides: 🤍 Twitch: 🤍 Twitter: 🤍 0:00 Intro 0:16 Shotgun Range Comparison 0:34 Rate of Fire & Time to Kill 0:50 Hipfire Comparison 0:58 ADS Pellet Spread Comparison 1:09 ADS & Sprintout Time 1:24 Reload Times 2:03 Mobility 2:22 Barrel Ranges 2:38 Other Range Modifying Attachments 3:01 ADS Pellet Spread Modifying Attachments 3:46 Bolts 4:03 Sprintout Attachments 4:52 Dragon's Breath 5:44 Slug 6:27 Explosive Slug 6:48 All Around Build 8:40 Slug Build 9:39 Wrapping Up
After dealing with CoD's modern SBMM (more accurately, EOMM) system for over 3 years, I have a handful of tips I want to share to help mitigate the effects of the system to return to a better mix of lobbies without reverse boosting or exploiting anything. What are your thoughts on the current state of matchmaking in MWII? Twitch: 🤍 Twitter: 🤍 0:00 Intro & Why I Dislike the Current System 2:22 Disclaimer (Not for "bot" lobbies) 3:03 Limit Player Pool 4:22 Off-Peak Hours 5:33 Disable Crossplay When Possible 5:56 Play Specific Modes 6:50 Party Up (5-6 players) 8:29 Geo-Filtering (Make Ping King Again) 9:49 Wrap Up
Attachment Tuning in Modern Warfare II was buffed for a second time with the Season 2 update and in today's video, I wanted to share a handful of comparisons pre-patch vs post-patch to see how much it was improved. What do you think of the Season 2 Tuning Buffs? Was it enough? Twitch: 🤍 Twitter: 🤍 0:00 Intro 1:16 Aim Down Sight Tuning 3:04 Damage Range Tuning 4:14 Aim Walking Movement Tuning 5:35 My Thoughts (Was it Enough?) 7:53 Wrap Up
Season 2 Reloaded for Modern Warfare II cam with a bunch of weapon balancing changes and in today's video, I wanted to cover these changes in great detail to show exactly how much each gun was buffed or nerfed. What are your thoughts on these MWII gun balance changes? Patch Notes: 🤍 Twitch: 🤍 Twitter: 🤍 0:00 Intro 0:21 RAAL MG Nerfs 2:18 RPK Nerfs 2:45 Sakin MG38 Nerf 3:21 Sakin MG38 Hidden Nerf 3:45 MX9 Buff 4:07 BAS-P Buffs 5:02 PDSW 528 Iron Sight Adjustment 5:36 VEL-46 Buffs 6:39 Lachmann Sub (MP5) Adjustments 8:03 KV Broadside Nerfs 9:43 Shotgun Slug Headshot Buff? 10:14 Wrap Up
Welcome to Modern Warfare II Gun Guides! This is the series where I dive deep into the stats and best attachments for every gun in the game. In today's episode, we're breaking down the ISO Hemlock in great detail! What do you think of this weapon in MWII? More Gun Guides: 🤍 Twitch: 🤍 Twitter: 🤍 0:00 Intro 0:32 Damage & Multipliers 1:01 Rate of Fire & TTK 1:17 Bullet Velocity 1:25 Ranges 1:45 Hipfire & Sway 1:59 Recoil 2:23 Handling 2:49 Mobility 3:08 .300 Blackout 5:51 Barrel Ranges 6:37 Barrel Recoil 6:58 Barrel ADS Speeds 7:20 All Around Build 8:05 .300 BLK Alternative Seup 8:53 Long Range Build 9:50 Wrapping Up
A common claim that's been floating around the community lately is that guns are often better off with no attachments equipped in Modern Warfare II. Today, I wanted to share my thoughts on this now that I've done a ton of Attachment testing and have a decent grasp on how many of them work. What do you think about the current state of attachments in MWII? Twitch: 🤍 Twitter: 🤍 XclusiveAce Merch: 🤍 0:00 Intro 0:28 Attachments Hurt Aim Down Sight Speed 2:22 Aiming Stability/Recoil Control 4:38 Barrel Changes 5:10 Do Attachments Really Make Guns Worse? 6:03 Key Exceptions 8:16 Conclusion 8:29 My Thoughts 8:52 Wrap Up
In Modern Warfare II, especially in ranked/competitive play, High Velocity Ammo is often considered a must-have attachment whenever it's available and today I wanted to put this to the test to see how much it actually helps in practical terms. What do you think of these results? Will you be changing any of your setups after seeing this? Twitch: 🤍 Twitter: 🤍 0:00 Intro 0:56 Why HV Ammo Should be Great in Theory 1:56 Testing Methodology 2:43 20m Tests 3:14 40m Tests 3:41 60m Tests 4:54 80m Tests 5:50 Final Results & Opinions 7:23 Changes to my Ranked TAQ-56 Build 8:10 Wrap Up
The Vel-46 was recently buffed in MWII and today I wanted to explore the viability of this gun in Ranked/Competitive play while sharing an opitimized build and comparing it directly to the Vaznev 9k. What are your thoughts on the Vel-46 in Ranked Play in Modern Warfare II? Twitch: 🤍 Twitter: 🤍 0:00 Intro 0:18 Updated Vaznev Build 0:49 Vel-46 Ranked Build 1:49 Handling Comparison 2:19 Mobility Comparison 2:47 Bullet Velocity Comparison 3:01 Rate of Fire Comparison 3:42 Range/TTK Comparison 4:59 Recoil Comparison 5:49 Is it the New Meta SMG? 7:20 Wrap Up
It's been a while since I shared my favorite guns to use in Modern Warfare II and now that we've seen a few weapon balancing patches, I wanted to share an updated list of my current top 10 best guns to use for 6v6 in MWII. What are some of your current favorite weapons and what are your thoughts on the current state of gun balance in the game? Twitch: 🤍 Twitter: 🤍 0:00 Intro 0:28 Is Weapon Balance in a Good Spot? 1:40 #10 2:26#9 2:54 #8 3:42 #7 4:12 #6 4:49 #5 5:34 #4 6:10 #3 6:53 #2 7:31 #1 9:10 Wrap Up
Season 2 Reloaded for Modern Warfare II is coming up next week and today we got a blog post that outlined the general content & experiences that we can expect to see so that's what I wanted to share and discuss today. What are your thoughts on this upcoming mid-season update? Blog Post: 🤍 Twitch: 🤍 Twitter: 🤍 0:00 Intro 0:26 New Raid Episode 0:58 New Core Map (Himmelmatt Expo) 1:57 New (to MII) Modes 3:21 New Camo Challenges 4:33 New Marksman Rifle (Tempus Torrent) 5:47 Shuriken Lethal Equipment 6:16 New Bundles & St Patrick's Day Theme 6:46 My Thoughts 7:25 Wrap Up
The meta for Competitive Modern Warfare II has been more or less set in stone for a while now with the TAQ-56 and Vaznev 9k but today, I wanted to investigate the viability of The Kastov 545 to be used alongside the big 2. What are your thoughts on the Kastov 545 in Ranked/Competitive play in MWII? Twitch: 🤍 Twitter: 🤍 0:00 Intro 1:10 Typical TAQ-56 Setup 1:25 Kastov 545 Ranked Setup 1:50 Handling Comparison 2:17 Mobility Comparison 2:35 Velocity Comparison 3:16 Range/Time to Kill Comparison 5:25 Recoil Comparison 6:58 Rate of Fire 7:39 Wrap Up
10v10 Moshpit is finally in Modern Warfare II and I'm having a blast with it so far. Today, I wanted to share my thoughts on this mode as well as some feedback on how I feel it could be even better. What are your thoughts on 10v10 in MWII so far? Twitch: 🤍 Twitter: 🤍 0:00 Intro 0:16 Why I'm Enjoying 10v10 so Much 4:27 Constructive Feedback 8:23 Wrap Up
Modern Warfare II has several different types of Recoil mitigating attachment types like Stabilization, Steadiness, Smoothness, & Control so today I wanted to break these down in great detail to show exactly how each of these types work so you can make the best decisions possible when creating your setups. What do you think of all of these different types of recoil attachments in MWII? Twitch: 🤍 Twitter: 🤍 XclusiveAce Merch: 🤍 0:00 Intro 0:32 Guns Tested 0:52 Recoil Stabilization 1:37 Recoil Steadiness 2:14 Recoil Smoothness 3:18 Vertical Recoil Control 3:44 Horizontal Recoil Control 4:04 Recoil Control 4:38 Aiming Stability (Idle Sway) 5:45 Conclusion (which is best for a particular gun?) 6:44 Wrap Up
One big trend that's emerged in recent years within the CoD franchise is a massive demand for Shipment 24/7 and the chaotic action that it provides. Today, I wanted to share some feedback on how I feel they could better capitalize on this trend with the existing content in Modern Warfare II. What do you think of these suggestions that I've laid out? Twitch: 🤍 Twitter: 🤍 0:00 Intro 0:12 The Shipment Problem 1:49 How Previous CoDs have Addressed it 2:53 What I'd Like to See in MWII 6:48 Wrap Up
Over the past several months, I've had many people ask why I haven't been making much Warzone content so today I wanted to share why I no longer play Warzone on a regular basis. This isn't meant to be a complaint video, simply a video sharing my perspective to provide some insight as to why there hasn't been much Warzone coverage from me. What are your thoughts on the current state of Warzone? Twitch: 🤍 Twitter: 🤍 XclusiveAce Merch: 🤍 0:00 Intro & Disclaimers 1:49 Progression 5:49 Complexity 9:13 Cheating 10:39 Solo Experience 11:44 BR Burnout 13:03 Matchmaking 14:52 Wrap Up
Season 2 of Modern Warfare II came with a fairly long list of weapon balancing changes but as expected, the patch notes didn't provide much detail so today, I'm going to be sharing the exact changes that were made. What do you think of these changes? Patch Notes: 🤍 Twitch: 🤍 Twitter: 🤍 0:00 Intro 0:24 M13B 1:19 Kastov 762 1:57 Lach-556 & M4 Semi Auto 2:40 STB 556 Single Tap Fix 2:57 Lachmann-762 Semi Auto 3:55 Lachmann-762 Full Auto 4:47 FTAC Recon Full Auto 5:47 FTAC Recon Semi Auto 6:14 SO-14 6:48 TAQ-V 7:44 X13 8:50 Launchers 9:13 RPK 10:23 RAAL MG 10:42 EBR-14 11:19 TAQ-M 11:45 Melee 12:06 Vaznev 9K 12:28 Minibak 13:15 Fennec 45 13:56 Signal 50 15:12 Wrap Up
Welcome to Modern Warfare II Gun Guides! This is the series where I dive deep into the stats and best attachments for every gun in the game. In today's episode, we're breaking down the Lockwood 300 in great detail! What do you think of this weapon in MWII? More Gun Guides: 🤍 Twitch: 🤍 Twitter: 🤍 0:00 Intro 0:15 Shotgun Range Comparison 0:40 Rate of Fire & Time to Kill 1:00 Hipfire Comparison 1:07 ADS Pellet Spread Comparison 1:20 ADS & Sprintout Time 1:35 Reload Times 2:00 Mobility 2:31 Barrel Ranges 2:36 Other Range Modifying Attachments 3:12 ADS Pellet Spread Modifying Attachments 3:47 Sprintout Attachments 4:30 Dragon's Breath 5:07 Slug 6:14 Explosive Slug 6:44 All Around Build 8:23 Slug Build 9:54 Wrapping Up
Modern Warfare II has a ton of attachments to unlock and it can be very overwhelming to decide which ones are best to focus on so in today's video, I wanted to share 14 must-have, universal attachments as well as the requirement to unlock each of them. What are your must have attachments in MWII? Checklist: 🤍 Laser Attachment Breakdown: 🤍 Twitch: 🤍 Twitter: 🤍 0:00 Intro 1:04 Must Have Underbarrels 2:42 Must Have Muzzles (Vertical Recoil Control) 4:34 Must Have Muzzles (General Recoil Control) 5:54 Must Have Lasers 8:13 Must Have Optic 9:19 Wrap Up & Checklist
Now that Ranked Play is finally in Modern Warfare II, I wanted to share several setups that I've optimized for ranked/competitive play based on many hours of testing and comparing different combinations on the Vaznev 9k, TAQ-56, and the ISO Hemlock. What are your thoughts on Ranked Play in MWII so far and what's your go-to setup? Twitch: 🤍 Twitter: 🤍 0:00 Intro 0:47 Best Vaznev Setups 3:13 Best TAQ-56 Setups 6:48 ISO Hemlock vs TAQ-56 8:28 ISO Hemlock Setups 9:43 Hemlock Setups vs TAQ-56 Setups 10:01 Wrap Up
Just like MW2019, Modern Warfare II doesn't have a traditional Call of Duty mini map and, as a result, many people have been asking exactly how suppressors work as well as whether or not it's worth it to use them. What do you think of the current state of suppressor balance in MWII? Twitch: 🤍 Twitter: 🤍 XclusiveAce Merch: 🤍 0:00 Intro 0:21 No Traditional Mini Map 0:58 Mini Map Interaction 1:15 Compass Interaction 1:58 UAV Interaction 3:52 Suppressors for Audio 4:33 Audible Range Comparison 7:01 When are Suppressors Worth Using? 7:49 Wrap Up
Immersion & realism are often a hot topic surrounding Call of Duty but even more so with Infinity Ward titles since they're known for taking a more grounded approach. Today I wanted to share one of my big hopes when it comes to immersion in Modern Warfare II. What are your thoughts on immersion & realism when it comes to gameplay and non-gameplay elements? Twitch: 🤍 Twitter: 🤍 XclusiveAce Merch: 🤍
Make sure you're using the Battle Rifles correctly in Modern Warfare II! Twitch: 🤍 Twitter: 🤍 XclusiveAce Merch: 🤍
Modern Warfare II has a ton of options for Muzzle attachments and without detailed in-game stats, it can be incredibly difficult to ensure you're making the right choice. Today, I wanted to combine hard data with my hand testing to show you exactly how these muzzles impact recoil and ADS time to help you make the best decisions possible. What do you think of the way they've handled muzzles and which are your favorite? Hard Data From: 🤍 Twitch: 🤍 Twitter: 🤍 0:00 Intro 0:31 Important Disclaimers 1:52 Flash Hiders 3:24 Horizontal & Vertical ONLY Muzzles 4:17 Horizontal + Vertical Muzzles 6:16 Vertical + Horizontal Muzzles 7:31 Muzzle Recoil Scale 8:39 Final Thoughts on Muzzles 9:15 Wrap Up
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Welcome to Modern Warfare II Gun Guides! This is the series where I dive deep into the stats and best attachments for every gun in the game. In today's episode, we're breaking down the KV Broadside in great detail! What do you think of this weapon in MWII? More Gun Guides: 🤍 Twitch: 🤍 Twitter: 🤍 0:00 Intro 0:19 Shotgun Range Comparison 1:06 Rate of Fire & Time to Kill 1:39 ADS & Sprintout Time 1:30 Hipfire Comparison 1:44 ADS Pellet Spread Comparison 2:27 Aim Down Sight, Sprintout, & Reload Times 2:59 Mobility 3:34 Bolt Attachments 4:12 Barrel Ranges 4:40 Pellet Spread/Range Modifying Muzzles 5:30 Sprintout Attachments 6:18 Dragon's Breath 7:38 Slug 8:42 Explosive Slug 9:46 Overpowered Build (Dragon's Breath) 10:51 All Around Build 12:29 Slug Build 13:03 Wrapping Up
Modern Warfare II seems to have ramped up the amount of visual recoil and distortion while firing compared to previous titles so today, I wanted to share 3 methods of ensuring that you're minimizing the amount of visual recoil that you experience to help you stay on target more effectively! What do you think of the level of visual recoil in MWII? Twitch: 🤍 Twitter: 🤍 0:00 Intro 0:44 The Importance of FoV 3:07 Optic Zoom Level 3:35 Tuning your Optic 5:07 Comparing the 2 Extremes 6:14 Wrap Up
Welcome to Modern Warfare II Gun Guides! This is the series where I dive deep into the stats and best attachments for every gun in the game. In today's episode, we're breaking down the STB 556 (AUG) in great detail! What do you think of this weapon in MWII? More Gun Guides: 🤍 Twitch: 🤍 Twitter: 🤍 0:00 Intro 0:16 Damage & Multipliers 0:47 Rate of Fire & TTK 1:08 Bullet Velocity 1:14 Ranges 2:21 Hipfire & Sway 2:44 Recoil 3:08 Handling 3:53 Mobility 4:29 Barrel Ranges 4:52 Barrel Recoil 5:12 Barrel ADS Speeds 5:57 One Tap Magazine Mod 8:14 All Around Setup 9:38 Hip-Fire Setup 11:20 Wrapping Up
Modern Warfare II has a ton of different suppressors to choose from but the in game stats aren't even close to sufficient to help you make the right choice. Today, I wanted to share a full comparison of the suppressors so you can make better decisions when creating your setups. What do you think of the suppressors in MWII and which, if any, are your favorite? Best Muzzles for Recoil: 🤍 Twitch: 🤍 Twitter: 🤍 0:00 Intro 0:37 Exceptions Exist 1:02 Suppressors Disable Ghost 2:21 First Tiers (Slowest ADS Times) 4:19 Middle Tiers 5:44 Last Tiers (Fastest ADS Times) 7:18 Suppressors Quick Reference 8:05 My Thoughts on Suppressors 9:40 Wrap Up
Call of Duty has remastered a bunch of maps over the years and while I love many of the maps they've chosen, there are still a good number of classic maps that have never been remastered that I'd love to see return for future games. Are there any maps that haven't been remastered that you'd add to this list? Twitch: 🤍 Twitter: 🤍 XclusiveAce Merch: 🤍 0:00 Intro 0:35 #10 0:57 #9 1:49 #8 2:43 #7 3:38 #6 4:23 #5 5:23 #4 6:38 #3 7:16 #2 7:51 #1 8:33 Wrap Up